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Youth Baseball 12U Major League Rules

General

 

  1. These rules are not intended to cover everything.  
  2. It is agreed that all coaches and players desire to have the rules applied fairly in all games, and they are under a duty to cooperate with the umpire to achieve that objective.
  3. Consistent with policy, there is no drinking of alcoholic beverages on school district or Park District property.  Smoking will not be permitted in the dugout or on the baseball field.
  4. Only players and coaches will be allowed to be seated on the designated benches.

 

Conduct

 

  1. Yelling at an opposing batter while a pitch is being thrown or an opposing fielder during play will not be permitted.  The first infraction will result in a warning to both benches.  If the same player has two infractions in the same game he will be forced to sit out one inning.  After returning to the game, if he has a third infraction he will no longer be allowed to play in that game, but may remain on the bench.
  2. Unsportsmanlike behavior by players, coaches and/or parents is grounds for ejection and/or forfeit.  The umpire or site coordinator may stop play to eject a player, coach, or fan.  Play will not resume until the ejected person has left the field of play and spectator area.  If necessary a forfeit for unsportsmanlike behavior may also be declared.

 

Coaches

 

  1. The umpires are in charge of enforcing the rules of the game.  No coach or player shall protest the judgment of an umpire, for example: balls or strikes, safe or out, fair or foul.

 

Equipment

 

  1. Only Official Little League bats with a barrel diameter of no more than 2 1/4” and a BPF (bat performance rating) of less than 1.15 will be allowed.
  2. Protective helmets must be worn by the batter and all base runners.
  3. All catchers and any player warming up a pitcher must wear a catcher’s helmet and mask.
  4. All pitchers must wear a heart guard.
  5. Metal cleats will not be allowed.  Players will be permitted to wear hard or soft rubber cleats.

 

Line-Ups

 

  1. Each coach will submit a copy of his line-up to the opposing coach before the start of each game.  The line-up shall state the last name of each player and uniform number.   
  2. All players will bat in the batting order designated by the coach at the start of the game.  A player’s position in the batting order cannot be changed.  If a player arrives late and misses his turn at bat, the player should bat at the bottom of the batting order.  NOTE: All players will bat in the batting order regardless of whether or not they are currently playing the field.
  3. Teams will play nine players in the field at the traditional baseball positions.
  4. There will be free substitution in the field.
  5. If a team cannot field eight or more players the game will still be played with the team with more players sharing player with the team with fewer players.
  6. Coaches must rotate players into different infield and outfield positions.

 

Playing Time Requirements

 

  1. All players must play a minimum of three innings in the field or half of the defensive innings.  If a game goes into extra innings or is shortened, the coach must make every effort to ensure that all players play at least half of the game on defense.  Players arriving late must play half of the remaining innings in the field.  All players will bat throughout the game whether or not they are playing defensively.  Players arriving late must be put at the end of the batting order.

 

Length of Games

 

  1. Games will be six innings, but may be extended in case of a tie if time allows.  No inning may begin after 1 hour and 45 minutes.  An inning is officially considered started upon the third out of the previous inning.
  2. If there is a game to follow the 5:30 game then the time limit will be shortened and no inning may begin after 1 hour and 20 minutes.
  3. No inning will begin if in the judgment of the umpire or site coordinator it is unsafe to continue due to darkness, threatening weather conditions, or any other situation which may cause safety concerns.
  4. If one team is up by 10 or more runs after the trailing team bats in the 5th inning, the leading team will be declared the winner.
  5. It is an official game when the losing team has had four times at bat.

 

Make-Up Games

 

  1. Rain interrupted incomplete games may be finished if necessary at a later date established by the League Coordinator.  The game will resume from the point at which the game was stopped.  All players on that team are eligible whether present at the interrupted game or not.

 

Dimensions

 

  1. There will be 70 feet between each base, and 48 feet from the pitching rubber to home plate.

 

Live and Dead Ball

 

  1. Any ball hit or thrown beyond the boundary line is dead.  The boundary line will be the imaginary line between the front of the dugout and outfield fencing.  If a player catches a foul ball with both feet still in the field of play, but his glove extended out of play the batter will be called out.

 

Base Runners

 

  1. Leading off is not permitted.  A runner may leave the base only after the pitch has been released by the pitcher.  If a runner leaves before the pitch is released, he is to be called out by the umpire.  No warnings will be issued.
  2. Runners cannot begin to steal a base after a pitcher has the ball in his possession on the mound (a 5 feet radius from the pitching rubber).  When a pitcher has the ball on the mound, all runners not in the process of advancing to the next base shall return to the last base they occupied and remain there until the pitcher releases the ball on the next pitch.  The delayed steal is legal provided it is started before the catcher releases the ball in a throw back to the pitcher.
  3. Base runners may advance at their own risk on an overthrow, wild pitch, or passed ball, as long as it remains in play.
  4. No runner may score because of a wild pitch or passed ball.  If a player advances to third on a passed ball, wild pitch, or steal and the defense overthrows third base in an attempt to get the runner out, the runner may attempt to score.
  5. If there are runners on first and third, the runner on first may attempt to steal, but the runner on third may not advance regardless of circumstance.
  6. The defense may not make a play on a runner who is not legally entitled to advance.  If the runner attempts to advance he will be forced to return to the last base he legally occupied, and he may not be tagged or forced out.
  7. On all close plays at second or third base or home plate the runner must slide or avoid contact or he will be automatically called out.

Courtesy Runners

 

    1.    The courtesy runner must be used for the catcher when there are 2 outs.  The courtesy runner may not be used in any other circumstances.  The courtesy runner is the player that made the last out.    

 

Batters

 

  1. Only the on-deck batter is allowed to swing a bat, and he must remain behind the fence.
  2. Due to safety concerns, throwing of any equipment will not be tolerated, whether it is intentional or not.  The first infraction of the game will result in a warning to both teams.  Each following infraction will result in the player being declared out if on offense.  If the same player has two infractions in the same game he will be forced to sit out one inning.  After returning to the game if he again throws any equipment he will no longer be allowed to play in that game, but may remain on the bench.
  3. A batter is automatically out on the third strike, and may not advance if the catcher does not catch the ball.
  4. Bunting will be allowed.

 

Pitching

  1. Once a player has warmed up from the pitching mound or thrown one pitch and been removed he may not pitch again in the same game.
  2. Balks will not be called.
  3. Intentional walks will not be allowed.
  4. A player may not pitch more than 4 innings in one day or 6 innings in a calendar week, Sunday through Saturday.  The delivery of one pitch constitutes having pitched a full inning.
  5. Pitchers may not pitch on consecutive days.
  6. Pitchers may only throw fastballs and straight change ups.  If a breaking ball is thrown the umpire will rule dead ball and a ball will be awarded to the batter’s count.